Thursday, December 8, 2011

3d Virtual Worlds as Learning Resources



3D Virtual World can a be good resources in learning Math and Science concepts. According to Keith Devlin, Executive Director of H-STAR Institute, students need to learn mathematics in meaningful context which means putting students in a context where they actually had to do mathematics in order to achieve goals. Research conducted at the H-STAR Institute indicates that video gaming where mathematics is required to succeed might be one way to improve learning because children encounter real life scenarios where mathematics is necessary.” (Role Playing Mathematics). Dr. Tony O'Driscoll in Virtual Social Worlds and the Future of Learning said that Virtual Social Worlds offers seven advantages to the learners; the sense of self, the death of distance, the power of presence, the sense of space, the capability to co-create, the pervasiveness of practice, the enrichment of experience. He contended that these advantages provide us with freedom (which stands for flow, repetition, experimentation, engagement, doing, observing, motivation) to create true experiential learning opportunities. The World of Miamiopia is a virtual world, where children of all ages can create characters and then use these characters as they explore, play educational games, and solve puzzles and other challenges. As children play the over 300 educational games, their characters earn "coins". These coins can be used to purchase accessories, such as virtual clothing, wigs, jewelry, belly stickers, homes, and home decor.

Another Virtual World that can be used for learning is Second Life.  Second Life offers role playing that teaches Math and Science in the process. Second Life can definitely enhance the learning process. Students can explore objects and places that are replicas of the real world from a first person perspective. Students can visit historical sites, galleries, museums and natural parks that would not be possible in real life because of distance, cost or historical period or era. Second life offers a different experience than traditional virtual tours because students can go back in time and explore historical sites as it was before not as it is of the present. The scavenger hunt, the guided tours and sloodle as mentioned in Educational Uses of Second Life can be really great interactive tools for learning. Students interact with their environment and even each other. At present students are immersed in animated TV programs and interactive computer games at home that sloodle’s combination of the Moodle learning management system with the interactive multiuser experience of Virtual Life does not only enrich students’ learning experiences but also offer a way of keeping their interest in the lesson. They explore the virtual environment and do educational tasks like answering questions and get simultaneously graded in Moodle.  

While studying Unit 3 Latin America, in 5th grade Social Studies, I can take the whole class on a virtual tour of Ancient World Art Mayan, Aztec, Pyramid, Mexican, 2012, Inca, Dynasty Land in Second Life, The students can virtually experience going up and down the steps of the pyramids as well as discuss with each other the objects and art works inside and outside the pyramid. This way the class would be immersed in the two objectives of the unit, Latin American Art and architecture (NY City Scope and Sequence p. 18). Second Life make the lesson interactive and fun as the student virtually explore the place like they are actually there. The students will be engaged and I can easily keep their interest in the lesson. A related destination will be the UW Project: Maya Island 3D project by University of Washington students about Mayan civilization which include a Mayan medical village, a science and astronomy center and an explorer's cove.

Another example will be taking the whole class to GREAT WALL OF CHINA - World Heritage Site, China Sichuan which is under the Real Life categories in Second Life, while studying Unit 2-7 of 3rd Grade Social Studies (NY City Scope and Sequence p. 11) . The students can explore by walking around in the replica of one of the seven Wonders of the World. Second Life provides the students three dimensional perspective of the Great Wall of China, an experience not possible by just showing videos or pictures of it and all without leaving the physical classroom or going through the hassle of traveling or the cost of a foreign trip.

Second Life can also be used to enhance science lessons.A fourth grade  class can teleport to NOAA Virtual Island, an Education/Nonprofit destination in Second Life, while studying  UNIT 4 INTERACTIONS OF AIR, WATER, AND LAND (K-8 Science Scope and Sequence p. 5) when students are supposed to investigate the negative and  positive impact of extreme natural events (earthquake, volcanoes, etc.) on living things.  Aside from learning facts from virtual field trip, using Second Life enhances this project because students can virtually experience being in the center of a hurricane or tsunami  without dealing with the dangers of being in a real extreme weather condition. It gives them a sense of being there as well an opportunity to observe in an engaging learning space that will not be feasible in the classroom because teachers can’t manufacture weather conditions to coincide with curricular units. In a way, Second Life let the class get around nature’s time table and experience learning opportunities on demand. The following are good Second Life destinations for science learning.
  •      Virtual Mine an educational 3D environment and game that teaches about mountain top removal, coal fired power production, alternative energies, and the amazing music and culture in the Appalachian Mountains.
  •       Inspire Space Park – SL residents can explore the stars, galaxy and the universe
  •      MoonWorld a simulation of lunar geology field work funded by NASA, this project lets SL residents explore the lunar surface to closely observe the terrain and collect samples
  •      NASA eEducation Island provides support for teaching about NASA in the classroom This education resource center has a marine research station, underwater habitat and even an Antarctic outpost
  •    The Abyss Observatory A museum of ocean science and technology which let visitors travel 2,000 meters down into the dark depths of the ocean floor
  •   The Frontier Project is a 14,000-square-foot demonstration building that educates consumers, commercial builders, and sustainable advocates regarding the latest methods and technologies in water, energy, and site conservation.
  •      Synthetic Biology Interactive (SBI) an educational resource and interactive learning area about synthetic biology.
  •      Genome Island - SL residents can study microbiology by stepping inside a rotating plasma membrane, check out elaborate dioramas, and play interactive games designed to teach students and scholars alike more about the micro world.
  •     Astronomy Island offers a tour of a digital planetarium, listen to podcasts, and learn all about astronomy at this SL science destination, which is sponsored by the American Astronomical Society
  •      Spaceflight Museum offers a series of exhibits and events about real-world space travel hosted by the International Spaceflight Museum




Sources:


University, S. (n.d.). Role Playing Mathematics. Retrieved from Science 360: http://science360.gov/obj/video/1e1f14ec-ed83-4266-8e8a-e57b645ed1c5

Tuesday, December 6, 2011

Enriching the Learning Process with Video Games

Video Games can be used to teach concepts so even the students who are not interested in learning unknowingly learn something. They are interactive and engaging. They engage both the learners sense of seeing, and hearing. According to NYU Child Study Center (Video Games: Pros and Cons), they enhance students’ motor coordination and ability to think quickly and analyze a situation. HealthNews claims that “games need simultaneous task execution, which helps improving concentration, cognition, as well as improve multi-tasking skills, focus, and agility (Video Games in Increasing Brain Power, 2009). Though using video games has disadvantages, these can be avoided through proper guidance and support. For instance, games provide a high level of quick gratification. Students are almost constantly being rewarded and, when they lose, they get to easily start over to work on their goal (Video Games: Pros and Cons). However, in real life, students cannot be rewarded for every right thing that they do. Here are some sources of educational games.
1.     PHYSICS GAMES.NET  offers games on physics
2.      Learning Games for Kids.com also offers educational math and science as games that are excellent to present the vocabulary or term that students need to know about the lesson
3.      Fun brain offers Math games
4. Learning Games for Kids offers Art Games, Music Games, Math Games, Logic Games, Geography Games, Memory Games, Science Videos and so much more!
5.      Prongo offers interactive quizzes
6.     The Magic School Bus/Games and Activities offers interactive Science games and activities
7.     Curious George Games offers Math related games
8.     The Cat in the Hat Knows a Lot About That offers Science and Math games
      9.     Team Umizoomi Games offers Math games for preschool children


Sources:


Center, N. C. (n.d.). Video Games: Pros and Cons. Retrieved from education.com: 
        http://www.education.com/reference/article/Ref_Video_Games_Cons/?page=2


HealthNews. (2009, May 26). Video Games in Increasing Brain Power. Retrieved December 2011, from health news: http://healthnews.ebookroute.com/mental-health/1400-video-games-in-increasing-brain-power/


Xerri, R. A. (2011, September 29). The role of video games. Retrieved from skola:http://elearning.skola.edu.mt/2011/09/the-role-of-video-games


Video as a Learning Tool


Video is a good learning tool. Using video enable teachers to reach the visuals and auditory learners. We can use video presentations to teach math and science so students “can pause, repeat, at their own pace, at their own time. But the more interesting thing is – and this is the intuitive thing when you talk about technology in the classroom – by removing the one size fits all lecture from the classroom and letting students have a self-paced lecture at home, and then when you go to the classroom, letting them work” (Salman Khan: Let's use video to reinvent education) A lot of free science and math lectures or explanations done in video are now available in Khan Academy. Another source would be bright storm, they film actual teachers teaching high school math and science concepts and the Math and Science videos on Algebra, Geometry, Precalculus, Trigonometry, Calculus, Biology, Chemistry and Physics are free. This websites is geared more on students who are doing their homework or preparing for tests. Gamequarium also offers teaching videos on Math and Science.

We can also use videos to demonstrate processes in math and science to students. Using videos support different learning styles. Videos support both the visual and auditory learners. In addition integrating digital and/or video also reinforce reading material by providing visual context and imagery thus bridging the gap between students from different economic backgrounds or even from different cultures or different geographical area.  In other words student’s common general knowledge is improved. Presenting lessons using videos also motivates the students better than just showing presentation with plain text.
1.      neoK12 offers educational videos as well as well as quiz games not only on Science and Math but other subjects
2.      science 360 The Knowledge Network offers high quality videos on Mathematics, Astronomy and Space, Chemistry, Earth and Environment, Life Sciences, Physics among others
3.      WatchKnowLearn has free educational Math and Science videos among others
4.      KidsKnowIt Network also has free Math and Science movies with interactive quizzes at the end of presentations
5.      Learning Games for Kids.com also offers educational math and science videos BrainPOP/Science/Free Movies –free Science movies from BrainPOP
6.   BrainPop Free Stuff – free Math and Science movies from BrainPOP
7.     Teachers Domain -offers free videos, interactive activities and lessons plans in science, math, social studies and the language arts provided teachers or students register for the website.




Here are other sources of educational videos:



Reference:

Khan, S. (n.d.). Salman Khan: Let's use video to reinvent education. Retrieved from TED Ideas Worth Spreading: http://www.ted.com/talks/salman_khan_let_s_use_video_to_reinvent_education.html

Video Production As a Learning Tool

Even in today's technological world, nothing would replace doing more of the actual hands on activities to teach the concepts. As Aristotle said "What we have to learn to do, we learn by doing." To make hand-on activities more interesting, students can take a video of themselves while doing the hands on activities and upload it on the class website or class blog. Not only do they have online portfolio of classwork, other students from other classes even from other places can learn from them. Integrating video production in the learning process with the students as the actors is very motivating for students simply because it gives them the feeling of being a star or gives them exposure just like their favorite star in their favorite TV programs. ZOOM sci offers a lot of science hands on activities as well as some videos of kids actually doing the activities. 


To learn something about video production for student's projects visit Kid's Vid

Using Google Earth in the Classroom


Google Earth provides startling clear satellite views of the globe in an interactive 3D environment.  Beyond the visual, users can add place marks, annotations, photos, and models, as well as measure distances and draw paths”. (Real World Math - Using Google Earth in the Math Curriculum) With Google Earth, students can use the Line and Path measurement tools to find distances that are challenging to measure. They can use the ruler to measure distances. Thomas J Petra from RealWorldMath.org provides some math lessons using Google Earth (Real World Math - Using Google Earth in the Math Curriculum). Kevin Smith uses Google Earth to teach area, perimeter, geometry, and many other mathematical concepts (Teach Area and Perimeter Using Google Earth), and so do a lot of other people. These lessons are aligned to NYS Math Standards: 4.R.1 Use verbal and written language, physical models, drawing charts, graphs, tables, symbols, and equations as representations. Here are other videos showing how to use Google Earth to teach Math concepts:
      1.      Finding Perimeter with Google Earth by Luis Manuel Morais
    2.  Technoliciously Using Google Earth for Teachers shows “How to find the perimeter of a building on Google Earth.

     Google Earth can be used to teach different subjects. For example Google Earth can used for a fourth grade science class while studying  UNIT 4 INTERACTIONS OF AIR, WATER, AND LAND (K-8 Science Scope and Sequence p. 5) when students are supposed to investigate the negative and  positive impact of extreme natural events (earthquake, volcanoes, etc.) on living things. Students can plot the locations of the extreme weather conditions in the US that happened in their lifetime. First they have to do a little research where those extreme weather conditions happened. Then they can type those places in the box under the tab Fly to. They can click the Add Placemark icon to save each location where those extreme weather conditions happened then add description as well as pictures for each location. Then they can record a tour to the different locations where those extreme weather conditions happened. Google Earth can also be use to teach a fourth grade Social Studies lesson about the strategic role of New York City and New York State in the Revolutionary War (geography, battles, key figures, etc.) under Unit 3 Colonial and Revolutionary Periods (New York City K-8 Social Studies Scope and Sequence p. 15). They can mark or add Placemark where the events happened, add descriptions of the events as well as pictures of the key figures then record a Google Earth Tour. 




     Sources:

     Morais, L. M. (2008, September 30). Finding Perimeter with Google Earth. Retrieved from You         Tube: http://www.youtube.com/watch?v=my2in0GnmSE
     
     Petra, T. J. (n.d.). Real World Math - Using Google Earth in the Math Curriculum. Retrieved from RealWorldMath.org: http://realworldmath.org/Real_World_Math/RealWorldMath.org.html

Runescapefantasyinc. (2009, June 8). Technoliciously Using Google Earth for Teachers. Retrieved from You Tube: http://www.youtube.com/watch?v=xFbVY60p_5I

Smith, K. (2006, December 13). Teach Area and Perimeter Using Google Earth. Retrieved from You Tube: http://www.youtube.com/watch?v=PHwrehm6HO8













Using Google Maps in the Classroom


Students can use Google Maps during Physics class. Dale Basler use Google Maps to map out different bus routes in his class neighborhood. He asked students to map out the route with a line (this gave them the route’s distance) find the average time needed for the bus to make a complete loop calculate the average speed of the bus and display the results on the map. Students with extra time could earn more points if they placed a pin at each stop and entered the arrival times in each stop’s description. They could also calculate the average speed from stop-to-stop. (Bus routes and Google Maps help teach physics). This lesson is done in an engaging way as well as aligned to NYS Math Standards S3.4 Adjust their explanations and understandings of objects and events based on their findings and new ideas. Jeffrey Branzburg shared that the Planimeter, a feature of the Google Maps connects any three points you clicked on a map into a triangle and computes the area, not only that, as you click on additional points, the area of the triangle adjusts too as the triangle expands into a many-sided polygon (Use Google Maps Mashups in K-12 Education). This lesson is aligned to the NYS Grade 4 Math Standards 4.R.4 which is: Use standard and nonstandard representations with accuracy and detail.



When seventh grade students are studying distance (Mathematics Scope and Sequence  p. 10 -7.M.1* Calculate distance using a map), they can use Google Maps  to calculate the distance from their house to the different places in their community. To take this further, they can use GMap to create a map of their favorite places in the community, their last vacation or their dream vacation. They can add comments and pictures to make the tour interesting. Since they had just studied area in the previous quarter they can also find the area of their yard, the school yard, and other places in the community like their favorite mall’s parking lot using Planimeter, a feature of the Google Maps  or they can go to http://maps.google.com/maps?showlabs=1&ftr=misc.distance to enable the measurement tool on their Google map. 


Sources:

Basler, D. (2007, October 23). Bus routes and Google Maps help teach physics. Retrieved from Dale Basler: http://www.dalebasler.com/2007/10/bus-routes-and-google-maps-help-teach-physics/

Branzburg, J. (2006, May 15). Use Google Maps Mashups in K-12 Education. Retrieved from Tech&Learning: http://www.techlearning.com/article/use-google-maps-mashups-in-k-12-education/43534

Using SketchUp in the Classroom


SketchUp is a FREE, fun, and engaging 3D modeling program. Students can use SketchUp to produce colorful and interesting geometric models. Videos: SketchUp in Action shows videos how SketchUp can be used to teach Geometry. SketchUp can also be used to make puzzles as shown by bonnieroskes in 3DVinci:Puzzles(SketchUp Projects) so teachers can load a picture of a plant from the 3D warehouse then make a puzzle out of it for students when second grade students are studying Unit 3 Plant Diversity, where they are supposed to identify and compare the physical structures of a variety of plants parts (seeds, leaves, stems, flowers, roots) (K-8 Science Scope and Sequence) p. 3, they can download different plant from the 3D warehouse label them then divide them into parts as a puzzle. Teachers can also use SketchUp to demonstrate concepts such as area. The students can create shapes and SketchUp automatically give them the measurement of the sides of the polygons they created so they can use this information to determine the area of the polygon they created. They can use the Label Tool to add annotations which in this lesson would be the area. 



Monday, November 14, 2011

Flickr, Flickr Tools and Flickr Toys as Classroom Resources

Using digital images as classroom resources support the visual learners. In addition integrating digital also reinforce reading material by providing visual context and imagery thus bridging the gap between students from different economic backgrounds or even from different cultures or different geographical area.  In other words student’s common general knowledge is improved. Presenting lessons using digital images also motivates the students better than just showing presentation with plain text. 

One of example of a good source of visuals in the classroom is Flickr. Flickr can enhance a lesson because it illustrates the content of the lesson. For example, on a veterans day lesson, I can use Flickr to display a slideshow of pictures of American soldier by making use of the tags that other users labeled their public pictures at  http://www.flickr.com/photos/tags. All I need to do is type American soldiers inside the box labeled Jump to, and I will be directed to http://www.flickr.com/photos/tags/americansoldier/. I can then click Share while on slideshow so I can copy the url http://www.flickr.com//photos/tags/americansoldier/show/ and share this with my students, or copy the embed code and embed it in the class blog or class wiki. If I want to dig deeper I can explore the cluster while exploring tags. Iraq is offered as a cluster so I can look into that to show soldiers in Iraq.  Flickr can also be used as a digital story tool. For example in a second grade Science Plant Diversity lesson, we can take pictures of plants we planted  then post the pictures on our Flickr group account. Students can put the days the plants grow for title, then they can add description of the pictures as well as add notes on the pictures thus chronicling how plants grow day by day. In addition we can add notes on the different parts of the plants in each picture to make the pictures more informative and maximize their use for our lessons.





 
If you want to explore more options on how to use Flickr photos in your classroom, you can also try using Flickr tools and  Flickr toys with them. Like for instance, the Captioner can be very useful in digital story telling since it lets you add thoughts or speech bubbles to your photos just like in a comic book. For example on a fourth grade science lesson investigating the negative and positive impact of extreme natural events on living things, the class can use the pictures on http://www.flickr.com/photos/tags/extremeweather/  or http://www.flickr.com//photos/tags/extremeweather/show/ and add captions on them to make the slideshow more interesting. Motivator can also be useful in the classroom as teacher and students can create motivational posters related to the lesson. For example on the same fourth grade science lesson investigating the negative and positive impact of extreme natural events on living things, students can add  a slogan about hope or solidarity on a picture depicting people affected by floods or other extreme natural events.

Video Portals


Integrating video in the lesson supports different learning styles,  as videos support both the visual and auditory learners. In addition using video in the classroom also reinforce reading material by providing visual context and imagery thus bridging the gap between students from different economic backgrounds or even from different cultures or different geographical area.  In other words student’s common general knowledge is improved. Presenting lessons using videos also motivates the students better than just showing presentation with plain text.  

If you are thinking about which video portals fit your needs, consider the following:


YouTube offers a collection of videos uploaded by users. It provides convenient search features and the ability to embed videos or share them through email, links, forums or social networking websites. Each video includes a like or dislike rating option, viewing stats and a list of suggested similar video clips. YouTube users can also post video responses to clips shared by other users.  Google Video is a video search engine. The results are educational videos from different sites without the irrelevant videos or racy content seen in YouTube. Even the YouTube video results have no obscene or rude comment at the bottom unlike most of the videos found directly in YouTube, so Google Video must apply a filter for the search results. Educational Videos is a site archiving a collection of educational videos on 34 categories, (35 if you include the Uncategorized Category). Unlike Google Video it does not offer a lot of videos on each categories EduTube also offers a collection of videos that are organized according to different search options: Category, Video Type, Length and Educational Level. It does not offer a lot of videos like YouTube and Google Video. To sum it up, YouTube, Google Video , Educational Videos and EduTube all offers video search tools but they differ in quantity and quality of videos offered. Educational Videos and EduTube  both aim to make the best free online educational videos, easy to find, watch and download but moderators have to approve the videos you upload unlike YouTube that you can upload videos unconditionally. Unlike the other video sites YouTube offers video editing tools such as the annotation tool to the users. YouTube does not need other hosting. You can upload a raw video directly on it unlike EduTube which only allow videos already in other video hosting sites like YouTube.

If I can only use one site I would choose YouTube because it not only allow me to upload my videos, it also offers tools to make it interesting. As for the inappropriate content I can solve that by having a YouTube channel for my class or for work so only the videos I want the students to see would be displayed. Because of the sharing tools it offers, if my school server don’t allow YouTube in the school computer, I can embed the videos I need in my Google docs presentation or MS Powerpoint or in the class blog or class wiki (as the case may be), this way the students won’t see the inappropriate and rude comments.

Saturday, October 8, 2011

Open and Guided Search

I believe that children should always have a guided search, that parents and teachers should use Kid-friendly Search Engines or use  Web-based bookmarks. Another option is to use Google Custom Search. This way we  can control the websites that my students visits (at least in theclassroom). Here is an example of a Google Custom Search that I created for Thanksgiving.



However our students has to learn how to search effectively somehow. It is an important skills that they need to learn in this fast paced world of change. Why not teach them how to use Advanced search then? Using advanced search offers a lot of advantages. One of which is we would have more relevant results by putting in an exact phrase or making sure the results contain a certain word or typing specific words that we don’t want to appear in our search selections. This is important because our students need not be overwhelmed with the number of results that they have to check if they use a regular search. We can also choose to display the results’ reading level, this feature really help if we are looking for materials suited for our class. In addition we can specify the file type or file format that we need for example if you are using Google Advanced Search to look for a presentation choose for .ppt files likewise if we are searching if there are Google earth tours  about the voyage of the pilgrims we can choose the Google Earth KMZ (.kmz) file, if we are looking for video content or educational games related to the topic, we can choose Shockwave Flash (.swf) under the drop down menu of File Type We can even specify domains that will be displayed in our results by choosing .edu or .gov for example. We can add filter by clicking the Safe Search option to avoid inappropriate contents in the results displayed. What’s more if we are looking for news or time sensitive content we can use the date option by choosing past 24 hours. If we are looking for an image that we want to modify for the class website we can specify free to use share and modify under the usage right filter. All of this takes just a minute or so and yet we’ll be saving ourselves a lot of time otherwise wasted wading through irrelevant or unwanted results. By guiding the students how to search for a particular topic such as  Thanksgiving, we are giving them a valuable skill that they will need to get to the valuable resources that the web offers.

Improving Writing Skills with Google Drive

Google Drive make it easier to do the draft. Since Google Drive automatically saves, students can write their thoughts down even when their writing is not perfect. Google Drive also allow users to edit collaboratively so students can share their work to their writing buddies at this stage for peer editing. Google Drive also help in the revision process, the third step of the writing process. Since Google Drive allow users to insert comments or see the revision history, whatever the teacher ask the students to use during peer review, the author of the writing piece can think about the comments of his/her writing buddies and edit his work or if they edit it directly, which I think would be confusing for younger students, the author can decide if he/she will or not accept the changes or go with an earlier version of his/her writing piece which can be his/her own version or another students’ who edited it earlier than the others. Since it is easy to share Google docs for editing, obviously, this Google Drive feature lends itself in proofreading and publishing, the fourth and last step of the writing process, the student can share  it to the teacher for proofreading and when the teacher approves the writing piece, the student can publish his work by sharing it to the whole class at this time or better yet if the class has a classroom blog with links to each students’ blogs he can click on the web clipboard button to copy his selection to the web clipboard  then paste it on his own student blog.

The more student write the better they will be at it. Google Drive will help improve students writing because they can save a document limitless times as well as share documents for peer editing. I would introduce Google Drive during center time, students will take turns typing their draft in the class computer while the rest of the group will do their group work. This way when students will have to do the revising part of the writing process, they will have a fresh look after not looking for their output for a while. After everyone has their first draft, I would assign buddies to work together on a classmate writing output (still during center time). The class will probably do the draft for the first week then revision during the second week since there is only one computer in the classroom unless of course I managed to borrow at least five laptops from the teacher center for the first week. After introducing Google Drive in class I can share a book report form that the students can fill up at home. 



The results of the entries in the book report form will display directly on My Class Book Report Entries spreadsheet that is part of my Google docs.

 This way I was not only able to track who took what books home from the class library but also who is not doing this homework. I would of course encourage parents to go to the local library with their child to complete this assignment if they don’t have computer connected to the internet at home or if they don’t have a cellphone with internet connections. 


Wednesday, October 5, 2011

Applications for PDA's and Smarthphones

Quizzler offer products for Windows, Macintosh, Palm handhelds, and Pocket PCs. Quizzler quizzes can also run on iPhone, iPods. Quizzler provides free Quizzler Reader so you can read any quiz, and play lots of free quizzes from the Quiz Library. If you have have more time on your hands, you can also try creating your own quizzes or flashcards using the simple and easy Quizzler Maker software which is available for demo version.


Mental Math provides interactive math exercises and problems organized by grade and topics.




Teacher Management Tools for PDA's and Smart phones

Handango - offers collection of education software for handhelds and mobile phones. Just explore and look for free downloads for your kind of cellphone. One example is Due Yesterday is a classwork, class information, and grade tracking software for Palm OS devices. Since NYC elementary teachers are provided palm pilot for the ECLAS why not expand its use? Due Yesterday gives you free Due Yesterday desktop software so you can modify, delete and archive your class information on your desktop and then synchronize them on  your Ppalm OS device.You can keep details of all your classwork such as tests, home works, and quizzes organized and easily accessible. Aside from that Due Yesterday provides class grades and overall GPA


If you or your school is willing to spend money, check out the following:
Media-X-Sytems offers education software such as eWalk, Lessons 4 Learning, iNotice, eTeacher, eStudent for K-12 schools and post-secondary institutions on curriculum planning, standards-based assessment, data analysis and student management.

trueID Apps - offers iPhone based apps such as StudentRadar, Roster Recall, TimeLocker to schools. StudentRadar provides instant access to the key data in Student Information System, Roster Recall helps teachers remember their student's names. TimeLocker helps school, tutors track attendance through based based data-eentry and simple, fast, mobile attendance taking application






Monday, September 26, 2011

Using Google Sites

Want to have a free website? Why not use Google Sites, a free web creation tool offered by Google. It's free and you can choose suitable themes for your needs from provided themes. Although they only offer
100 MB of storage for free account you can embed the video from your Google Docs or from your library in other video storage and video sharing websites like Screencast.com or presentations from Prezi.com. Here is a website that I created in Google Sites.
                       Classroom Blogging 101

If you want to use Google Sites  for your class website, here is an example of  a class website done in Google Sites:
Mrs. Richau's Classroom
Ms. Swain's Class


If you want to learn more visit:
Using Google Sites in the Classroom

Monday, September 19, 2011

Screen Recording and Video Editing Software

If you're looking for a screen recording and video editing software to help you guide students navigate the online learning environment that you use for your class or just to present a computer literacy lesson, try Camtasia Studio. You can record your screen, as well as add audio by using a USB microphone for a better audio quality. The cool thing about this application is that it offers closed captioning just add it before you record your narration and your audience will understand you better. By utilizing Windows Speech Recognition, Camtasia Studio can automatically turn what you say into captions! This is really great because sometimes students don't understand my accent. I just wish that Camtasia Studio will offer a choice of voices in the future just like Vooki so I don't need to use my voice.

Below is a sample of a lesson I created using Camtasia Studio.










Wednesday, August 3, 2011

Answer Engine

If you're a Mom there are times when you need to help your children study. Sure you can hire a tutor but the tutor can only stay for a certain time according to your budget. There are times when your kids ask your help as they study for a quiz or a test and your just human, with weaknesses and strengths.  If you are not mathematically inclined and your child is asking you how to arrive to an answer usually found on the back of a practice book, instead of berating him for not listening to the teacher to hide your frustration, it might be better to guide him to WolframAlpha, a computational knowledge engine, it will display the answer and the solution.  Unlike other search engine which displays a list of websites, WolframAlpha delivers results. All you need to do is enter what you want to calculate or know about  WolframAlpha and will generate results for you.






Aside from doing math, you can also find answers to questions, get facts, use calculators, do unit conversions, find real time quantitative data and statistics; create plots and visualizations and access vast medical, health, weather, dictionary, reference and general knowledge and more.